AI Insights · Timothy · July 2021
Top 5 Hack and Slash Apps in Turkey for Q2 2021
Discover the performance trends of the top 5 hack and slash apps in Turkey during Q2 2021, including weekly downloads, revenue, and active users.
The second quarter of 2021 saw notable activity in Turkey's hack and slash gaming category. Below, we delve into the performance of the top 5 applications, based on data from Sensor Tower.
Ertugrul Gazi 2 from UMURO OYUN VE YAZILIM TEKNOLOJILERI ANONIM SIRKETI exhibited consistent weekly downloads, peaking at approximately 5.2K in mid-April before gradually declining to around 2.8K by the end of June. The app's weekly revenue fluctuated significantly, with notable peaks at $21 in mid-May and $18 in early June. Active users saw a downward trend, decreasing from 7.6K at the beginning of April to about 5K by the end of June.
Shadow Knight Ninja Games RPG by Fansipan Limited experienced a peak in weekly downloads in mid-April at 4.3K, followed by a steady decline to around 1.1K by late June. The app's weekly revenue was highest at $257 in late April and saw a drop to $74 by the end of June. Active users increased to 6.8K in mid-April but dropped to approximately 2.7K by the end of June.
MARVEL Future Fight from Netmarble Corporation showed a significant revenue spike to $13K in late April, with subsequent weeks remaining strong, averaging around $4K to $6K. Downloads peaked at 5.9K in early May, with a notable increase again in late June to 3.3K. Active users remained robust, starting at 78K in late March and peaking at 92K in early May, ending the quarter at approximately 82K.
Honkai Impact 3rd, published by COGNOSPHERE PTE. LTD., saw its highest weekly revenue at $6.7K in late May, with a strong performance throughout the quarter. Weekly downloads peaked at 4.1K in mid-June, maintaining steady figures around 3K for most of the quarter. Active users increased steadily, starting at 13.6K in late March and peaking at 19.3K by the end of June.
Darkness Rises: Adventure RPG from NEXON Company showed a steady download rate, peaking at 4.2K in late March and ending the quarter at 1.7K. The app's weekly revenue saw a notable high of $1.8K in mid-April, with a gradual decline to $906 by late June. Active users started at 21.8K in late March and saw a decrease to around 13.1K by the end of June.
For more detailed insights and comprehensive app performance data, visit Sensor Tower.